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Tim Mcburnie is a comicbook artist/author based in Adelaide Australia. He designs for video games and animation, and is currently working on a '100pg untitled fantasy comic' with Ankama Editions scheduled for May 2011.

Email:

Portfolio Site
(www.timmcburnie.com)
Deviant Art Page
CGHUB Page

Books
  • Sept pirates : Sept hommes reviennent sur l'Ile au Trésor
    Sept pirates : Sept hommes reviennent sur l'Ile au Trésor
    by Pascal Bertho, Jérôme Lereculey, Tim McBurnie
Monday
May042009

A few more things...

Here are a few more things I did last year while developing the comic pitch.

fantasygn-ideas-15-bugglefug

The inking on this was inspired by John Buscema. done with a round brush in phothshop with some size pressure sensitivity.

fantasygn-ideas-14-bugglefug-l

This was one of my first attempts to get more into painting as opposed to line and colour.

The book ended up being planned as painted backgrounds with line art for the characters, but I prefer to concept with a looser process.
Monday
Apr272009

Fantasy Comic

So, as I have been typing about here for the last year or two; I have been working on a comic project all of my own. Writing a fantasy story, as has been my want since I first started to read...even before I started to draw in fact. I spent some of last year concepting out everything I wanted to put in, and the style I wanted to use. But mostly, I was engrossed in learning how to translate story ideas into finished pages.

The proposed project is a series of self contained books. I wrote quite a few drafts of stories that weren't quite right for the first book, but in the end (with the help my my editor David Chauvel) I found something that worked. It is currently in the contract wrangling phase at a French publisher.

So fingers crossed.

Here are some of the pitch materials:

fantasygn-styletest-mk2-color1

acos-color-pg-04

acos-color-pg-01-s

fantasygn-ideas-12-bugglefug

fantasygn-ideas-26-bugglefug-s1

fantasygn-ideas-16-bugglefug

fantasygn-ideas-13-whitetat-bugglefug

fantasygn-ideas-11-bugglefug

fantasygn-ideas-17-bugglefug

fantasygn-ideas-22-bugglefug1

fantasygn-ideas-25-bugglefug-s1

fantasygn-ideas-21-bugglefug
Tuesday
Apr142009

Getting up to date.

ork-gunner-mk2

I re-drew this guy out of curiosity, to see how much my rendering has improved. The original is still one of my favourite designs.

storyboard-images-bugglefug-01

A rough painting of This sketch which was done many many years ago.

storyboard-images-bugglefug-02

Focusing on painting without line.

bugglefug-redwyverns

Similar to the Blue Petal image posted below, this is a style test using line and colour with a painted background. 100% photoshop.
Tuesday
Apr142009

...

[gallery link="file" order="DESC" columns="2"]

WIP screen shots from last year.
Friday
Sep052008

A Minor Epiphany

bugglefug-bluepetal



Drawing linework in Photoshop is starting to grow on me

I picked up a copy of John Buscema ‘A life in sketches’ and was musing on how fast this guy managed to be while keeping on-top of quality (especially when he inked his own stuff). His sketches are stunning. And watching the buildup of lines got me thinking that I need to do something similar in the digital realm.

The problem for me drawing in Photoshop has always been that lines get lost when you zoom out. It’s hard to see what you are doing, Hard to get a nice line, and I would always end up with a constrained feeling. Like it’s not possible to see the whole image properly at once, as on a real bit of paper.

Corel Painter is better at this, even when zoomed out you get a fairly decent line, it seems to average the stroke a bit better and smooth things out. but...I just find other aspects of the app to be too painful.

But looking at the broad strokes Buscema sketched with to put his first rough layout down (I think he would do his ‘thumbnails’ at full size, just straight on the board) I figured I could probably ‘sketch’ with something much larger and looser in Photoshop, and then zoom up for the final lines...filling in the details as I go...as you should when inking your own work really. (ok so maybe this is pretty obvious...but for some reason I would always try to draw like I do on paper...with a thin line for sketching)

So I gave this a go, and it actually seems to be working so far. The lines in the above image are all digital, and I think they are probably as good as my pencil stuff. Plus it feels pretty good on the line by line fun-factor basis.

I did this one a few weeks ago, and now I am running into some issues with how to do larger more complex images in this style (lines with painted background) but that has more to do with the painting than the lines. So all good.

I have also been keeping a journal of screenshots each day which I will start posting now and then.

(In lieu of actual tutorials :x)
Wednesday
Aug272008

Jack of all Trades

bugglefug-sketchbook-08-p007



This is another sketch done all in Photoshop. I actually have some more finished things in the works that are all digital too. I seem to be considering dropping the pencils again. It happens every year or so :) Who knows... maybe this time it will stick!

In other news, I decided a few weeks ago to upgrade the Wordpress install I use for this blog.

Or rather, I decided to downgrade it...

After re-learning html, CSS, and PHP every 6 months for the last few years in the pursuit of keeping ‘up-to-date’ I thought it might be a good idea to stick with the most basic default template, and the least amount of plug-ins possible.

Cutting down on life clutter, etc.

Of course 5 minutes in and I am struggling with some ridiculously simple task that takes 5 hours to resolve. But such is the price of freedom. I am definitely not a web developer, and barely a web designer.

But... I have always had aspirations on being able to design on a theoretical level. The only official art schooling I ever took was in graphic design, and despite not really getting as much as I could out of the course, I did come away with a lot of theory that related not just to page layout and logo design, but to all art in general.
It is strange then to realise how badly my site has been (and is still) designed, just from an information flow point of view.
I realised I was organising for ease of use. But more for my ease than others. People often ask where the art is. And I’m starting to realise my cool idea of having all my Dailyscrible Sketchblog entries in one easy location hides a good portion of my best work from people who had no idea what the Dailyscribble was.
as does organising things based on time (new art etc...) great for me. Useless for anyone else.

So...more re-org required. I haven’t really gotten there yet, still trying to figure out what the best way to shuffle things into categories is. I have made a small attempt to bring the more important items to the foreground via link icons on the sidebar. The typography and general design of which any of my designer friends would no doubt shield their eyes from. But I am learning.

:)

As always
Sunday
Aug172008

A Familiar Story

bugglefug-sketchbook-08-p006



I have been sketching digitally of late. haven't had a chance to get my full on drawing setup going after moving around between houses so it's all I have. This is just a warm up in photoshop after not drawing for a few weeks (writing scripts and getting wisdom teeth removed instead). Trying to get my eye used to the laptop screen still. I was checking out the image in my last post (the dancing one) on a proper lcd screen and it looked like rubbish :)